(Quick Reference)

flash

Purpose

A temporary storage map that stores objects within the session for the next request and the next request only, automatically clearing out the objects held there after the next request completes.

Examples

class BookController {

    def index() {
        flash.message = "Welcome!"
        redirect(action: 'home')
    }

    def home() {}
}

Description

The flash object is a Map (a hash) which you can use to store key value pairs. These values are transparently stored inside the session and then cleared at the end of the next request.

This pattern lets you use HTTP redirects and retain values that can be retrieved from the flash object.